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DEHAKA

PRIMAL PACK LEADER

On Zerus, the zerg pack leader Dehaka was a constantly evolving apex predator. His drive to slay the strongest prey and consume their Essence has now led him to the Nexus, where Dehaka stalks his opponents across the battlefield. Able to regenerate through massive damage and swiftly move into and out of combat, Dehaka uses the primal zerg’s mutability to deadly effect.

HEROES SKINS

DAMAGE

UTILITY

SURVIVABILITY

COMPLEXITY

WARRIOR

HEROIC ABILITIES

Isolation
Launch biomass that deals massive damage to the first enemy Hero hit, silencing and slowing them 30% for 3 seconds. Only allows them to see a very short distance for 6 seconds.
Adaptation
After 5 seconds, heal for 60% of the damage you took over this period.

PRIMARY ABILITIES

Burrow
Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.
Dark Swarm
Deal moderate damage each second to nearby enemies for 3 seconds, and become able to move through units. Deals double damage to Heroes. Can be cast during Drag and Burrow.
Drag
Lash out with your tongue, dealing heavy damage to the first enemy hit and dragging them with you for 1.75 seconds.

HERO TRAIT

Essence Collection
Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Activate to consume all Essence and heal yourself over 5 seconds, with more Health being restored the more Essence you consume. Maximum of 50 Essence. Can be cast during Drag and Burrow.

PRIMARY ABILITIES

BURROW

Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.

DARK SWARM

Deal moderate damage each second to nearby enemies for 3 seconds, and become able to move through units. Deals double damage to Heroes. Can be cast during Drag and Burrow.

DRAG

Lash out with your tongue, dealing heavy damage to the first enemy hit and dragging them with you for 1.75 seconds.

HEROIC ABILITIES

ISOLATION

Launch biomass that deals massive damage to the first enemy Hero hit, silencing and slowing them 30% for 3 seconds. Only allows them to see a very short distance for 6 seconds.

ADAPTATION

After 5 seconds, heal for 60% of the damage you took over this period.