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THRALL

WARCHIEF OF THE HORDE

As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own, and worked to recover their ancient traditions. Now and forever, he is the Warchief of the Horde.

HEROES SKINS

DAMAGE

UTILITY

SURVIVABILITY

COMPLEXITY

ASSASSIN

HEROIC ABILITIES

Earthquake
The land itself shakes underneath Thrall's enemies, impairing their movement in a wide area. Earthquakes can enable Thrall and his allies to escape from danger or conversely, prevent enemies from fleeing.
Sundering
Thrall can rend the ground underneath, tossing enemies aside and stunning them as the earth splits beneath their feet.

STARTING ABILITIES

Chain Lightning
The Horde Warchief can call upon ancestral spirits, summoning a fiery wolf that burns foes and stuns any enemy hero caught in its path.
Feral Spirit
Physical fitness is core to the Viking lifestyle. Rigorous training allows the Vikings to leap out of harm's way, avoiding all damage and bounding over enemies trying to block them in.
Windfury
The elements fuel Thrall's battle prowess, enabling him to quickly smite his enemies and move with the swiftness of the wind.

HERO TRAIT

Frostwolf Resilience
Thrall's attunement to nature and ancestral spirits gives him a unique affinity to their power whenever he uses abilities. Drawing upon the elements and spirits infuses him with healing energy that mend his wounds.

PRIMARY ABILITIES

CHAIN LIGHTNING

The wrath of nature often manifests itself in powerful lightning. Thrall's mastery over the elements allows him to weave lightning into a fearsome weapon that bounces over multiple targets.

FERAL SPIRIT

The Horde Warchief can call upon ancestral spirits, summoning a fiery wolf that burns foes and stuns any enemy hero caught in its path.

WINDFURY

The elements fuel Thrall's battle prowess, enabling him to quickly smite his enemies and move with the swiftness of the wind.

HEROIC ABILITIES

EARTHQUAKE

The land itself shakes underneath Thrall's enemies, impairing their movement in a wide area. Earthquakes can enable Thrall and his allies to escape from danger or conversely, prevent enemies from fleeing.

SUNDERING

Thrall can rend the ground underneath, tossing enemies aside and stunning them as the earth splits beneath their feet.